The cut that separates a piece of the field Inside a closed frame, a line leaves the top edge, runs down diagonally, turns and returns to the left edge. The piece it has separated is marked, and a small diamond sits where it came back.
Why a second game

Same constraint; a different thing to prove.

The apps we publish have one thing in common, and it is a technical constraint: they run on the machine of whoever opens them and send nothing anywhere. AstroDroid demonstrated that on an action game. This one demonstrates it on something more demanding: a game that has to **measure** — how much ground you have closed off, to the decimal, for a whole game.

A clone of this genre keeps the field as an image and counts coloured pixels. Here the field is a polygon on integer coordinates: the area is exact, the percentage does not depend on the resolution, and the result is the same on every screen. It is the principle of the rest of the catalogue — measure where the data is — applied to a game rather than to a file of readings.

The coin is the starting ritual: games are endless, but saying «this one begins now» is worth something. It is also the gesture a browser needs before it will start any audio, so the ritual pays for itself.

What it does

  • You cut the field and keep the part the Thread did not stay in.
  • Fast stroke or slow stroke: the slow one is worth double the area and leaves you exposed twice as long.
  • Three different threats: the Thread roaming the open field, the Sparks running along the border, and the Fuse eating your line if you stand still.
  • Shutting the Thread inside a tight pocket catches it, instead of killing you.
  • Four arenas, islands included, and a second Thread from the third level.
  • Keyboard, mouse and touch: you point at where to go and the marker goes there, with a dashed line telling you beforehand what will happen.
  • A table with your name in it, asked for at the end of every game.
  • Export and re-import the table as a file, so clearing the browser does not take it away.
  • Works offline after the first visit, and installs as an app.

What it does not do

  • It does not ask for an account, and has none to ask for.
  • It does not send the score anywhere: the table belongs to this machine, the way the cabinet's belonged to its own.
  • It has no advertising, no purchases, and nothing to unlock by paying.
  • It does not work better online: after the first visit it has no further need of the network.